CS:GO @ Lan ETS 2022

BYOC Premium

2nd Place

$ 1400

1st Place

$ 3300

3rd Place

$ 800


Name Status
Able Esports
Arrached v100
Douville les Paysannes
Edge Enforcers
En Mode Salvail
Los Tocardos
LukeK Fan Club!
Perfect Penny
Plasma VitaPLUR gum
Those Minions!
Unexpected Victory



1. General

1.1 Definition of Terms

  • Tournament Administrator: Person in charge of your tournament. You can find who are your Tournament Administrators by looking at the Discord’s roles.
  • Tournament’s platform: Website where you registered to join the tournament. Most likely on Toornament or Smash.gg.
  • Team: Group of players who compete in the tournament together as a unit. If the tournament is played solo, a team or the captain refers to the player.

1.2 General Rules

  • Every player must be registered on the tournament’s platform.
  • Every player must join the public Discord (https://discord.gg/TPzVcVkpz6) and frequently look out for the announcements of his tournament before and during the tournament.
  • Every player must read, understand and agree to the rules for participation in the Lan ETS tournament. Players agree to and consent to these rules, as well as Lan ETS’s authority to enforce them, as a condition of their participation. Each player is therefore expected and required to abide by the Rules, and any failure to follow them will result in punitive measures.
  • Every player and substitute for the team must own a BYOC tickets before the tournament.
  • Every player has to be physically present at Lan ETS to participate in any tournament.
  • Every player must play with his main game account during the entire tournament. No smurf allowed.
  • Finals might be played on stage. If that’s the case, the teams are required to comply.
  • Every team must hold an appropriate name. Any team attempting to sign up for a tournament with a name deemed unsuitable will be asked to create a new team name in order to participate.
  • Rules are subject to change by Tournament Administrators at any given time if deemed necessary.
  • Any Tournament Administrator decisions are final.

1.3 Schedule

  • The tournament will run from May 14th to 15th, 2022.
  • One player per team, preferably the captain, must check in at the administration table on Friday, May 13th, before 10:00PM EST to confirm their attendance. Any important additional information regarding the course of the tournament will be given at this moment.
  • Tournament registration will close on Friday, May 13th at 10:00PM EST.
  • The tournament will start on Saturday, May 14th, 2020 at 9:00AM EST. It is your responsibility to reach the opponent’s captain with the information provided on the tournament’s platform to start your games as soon as possible.
  • Each team is responsible to be aware of its schedule at all times and ready at the scheduled time to play its game. If a team is not fully present and ready to play 15 minutes after the scheduled time, a penalty will be systematically applied to the said team.
  • The schedule has to be respected. Changes to the schedule are at the discretion of the Tournament Administrators and will be announced to the players.

2. Team Roster

2.1 Team Captain

  • Each team must have a designated captain. The captain is the link between the organizers, administrators and his team before, during and after the event.
  • The captain must be a member of the team.
  • The captain must check-in his team on Friday to the Tournament Administrators.
  • The captain has to give his team ranking average at the admin desk when checking-in on Friday to the Tournament Administrators.
  • The captain’s username on Lan ETS Discord must be his in-game name followed by his team name. E.g: [Team]Bobby
  • The captain has to report his team matches to the Tournament Administrators after each game.
  • The captain has to contact other captains during the tournament to coordinate the next game that has to be played.
  • The captain has to be reachable on Discord on all time during the tournament’s hours.
  • The captain has to frequently look at the tournament’s Discord channel to be aware of any announcement made by the Tournament Administrators.
  • The captain will be the spokesperson of the team in case of a dispute.

2.2 Substitute Players

  • Each team is allowed one (1) substitute. The substitute must be added to the team roster before the start of the tournament.
  • A substitute player must also own their own BYOC ticket to be allowed as a substitute player.
  • Players and substitutes are allowed to be in one team during the tournament. Any team with a player enrolled in more than one team will be disqualified.
  • Players can only be swapped between games.

2.3 Streaming / Spectators

  • Streaming is allowed with a delay set to a minimum of 5 minutes unless mentioned otherwise by a Tournament Administrator.
  • In-Game spectators are not allowed at the exception of the allowed Lan ETS staff.
  • Official Lan ETS streamers are allowed to spectate any game at any given time.

3. Tournament

  • Any disputes must be brought up to a Tournament Administrator as soon as possible.
  • All scripts are illegal except for buy, toggle and demo scripts.

3.1 Tournament Format

Tournament format and rules can change at any moment

  • This tournament will be played in two stages.
  • The first one, the Group stage, will be a round robin to determine which teams will be qualified for the Brackets. All teams will be separated into groups, playing against every other team of their group. The best teams of each group will advance to the second stage. Every match is BO1.
  • The second stage, the Brackets stage, will be a double elimination bracket. The Lower and Higher Bracket finals and the Grand Final will be BO3 matches, every other matches will be BO1.
  • Number of groups, teams per group, the number of teams advancing to the Brackets stage and the number of teams starting in the Lower Bracket will be determined after registration is closed.
  • The Group stage seeding is at the discretion of the tournament administrators. Each team captain must provide a proof of their team ranks (e.g. ESEA ranking) if any when locking in their registration. The teams finishing first of their group are guaranteed the top seeds. The Brackets seeds will be determined by the number of wins. The differential between the number of rounds won and lost will break the tie. If there is still a tie, the seeding will be at tournament administrators discretion.
  • When a match ends, one member of each team has to report to the Tournament Administrator the match outcome. Following confirmation, your next match will be displayed on the tournament’s platform.
  • During the Group stage, if a team is not fully present in the lobby 15 minutes after the scheduled time, their match will be automatically forfeited. Any matches that started after the scheduled time will be discarded. Proofs showing the current time must be presented immediately to the Tournament Administrators for confirmation. For any reason, if a team forfeit a match, a 0-16 loss will be recorded for this team.
  • During the Brackets stage, if a team is not fully present in the lobby 15 minutes after the scheduled time, they will lose the first Bo3 match. If after 30 minutes from the scheduled time of the first match the team doesn’t show, the series will be forfeited to the team present. Proofs showing the current time must be presented immediately to the Tournament Administrators for confirmation. For any reason, if a team forfeit a round, a 0-16 loss will be recorded for this team. In case of a tiebreaker to determine the seeds placement, we will use the rounds differentials (W/L)
  • Each round of BO3 must be played one after the other. No break will be allowed between the rounds.
  • You may challenge scoring to the Tournament Administrators. Procedures and decisions are at the discretion of the Tournament Administrators. You must provide proof with screenshots and/or replays.
  • Any delay must be immediately reported to a Tournament Administrator.

3.2 Map Pool (ESL 2022 Map Pool)

  • Dust2 (de_dust2)
  • Inferno (de_inferno)
  • Mirage (de_mirage)
  • Nuke (de_nuke)
  • Overpass (de_overpass)
  • Ancient (de_ancient)
  • Vertigo (de_vertigo)

3.3 Game Settings (ESL 2022 Settings)

  • Rounds: Best out of 30 (mp_maxrounds 30)
  • Round time: 1 minute 55 seconds (mp_roundtime 1.92)
  • Start money: $800 (mp_startmoney 800)
  • Freeze time: 20 seconds (mp_freezetime 20)
  • Buy time: 20 seconds (mp_buytime 20)
  • Bomb timer: 40 seconds (mp_c4timer 40)
  • Overtime rounds: Best out of 6 (mp_overtime_maxrounds 6)
  • Overtime start money: $12,500 (mp_overtime_startmoney 12500)
  • Round restart delay: 5 seconds (mp_round_restart_delay 5)
  • Break during half time in overtimes: disabled

3.4 Veto Process

Team A is top seed.

  1. Team A bans 1 map
  2. Team B bans 1 map
  3. Team A picks the map for game 1 and Team B has side choice
  4. Team B picks the map for game 2 and Team A has side choice
  5. Team B bans 1 map
  6. Team A picks the third map and Team B has side choice

3.5 Technical Issues

  • For any valid reasons (disconnection, lag, equipment issues, dispute), each team is allowed to pause the game for a maximum duration of 15 minutes. "Strategic" breaks are not allowed.
  • Teams that requested a pause need to announce the reason before or immediately after pause.
  • Custom game host/moderator/player have to pause the game immediately when a team requests it in chat.
  • When resuming the game from pause, both teams need to confirm in chat that they are ready to continue.
  • If the total pause time of 15 minutes runs out, the game has to be resumed, no matter if the issue got fixed or not. If one team refuses to resume the game, the opposing team will receive a default win.
  • Tournament Administrators hold the right to request teams to pause during the match in case of any other issues, and the time used to pause the match will not count for the team it was requested to.
  • Tournament Administrators hold the right to make the final call in regards to a pause.
  • Any proven false claim of an issue in order to benefit a team will result in a sanction.

4. Code of conduct

  • All players are expected to exhibit good sportsmanship and maintain respect for one another, players, visitors and Lan ETS staff. They are to treat others as they themselves would like to be treated. Any behavior that is considered to be inappropriate and in violation of the code of conduct includes, but is not limited to, the following:
    • Non-fair-play behavior, physical or verbal abuse towards players, staff, or any participant.
    • Acting in an unsportsmanlike or disruptive manner, or with the intent to disrupt or undermine the legitimate operation of the Tournament, or to annoy, abuse, threaten or harass any other person
    • Engaging in collusion, which is any agreement between two or more teams or players on different teams to predetermine the outcome of a game.
    • Hacking, exploiting, the use of any kind of cheating device and/or cheat programs, or any similar cheating method.
    • Intentionally using any in-game bugs or so-called "hacks" to seek an advantage.
    • Cheating, manipulating game files, using unapproved game modifications, or any other method by which one may gain an unfair advantage over another player.
    • Drugs, alcohol, illegal substances, illegal activities and gambling are strictly prohibited on-site. Players on the effects of drugs, alcohol or illegal substances may be removed from the tournament and/or the Lan ETS event.
    • Engaging in violence or any activity which is deemed in the judgment of the Tournament Administrators to be immoral, unethical, disgraceful, or contrary to common standards of decency.
    • Touching or otherwise interfering with lights, cameras or other studio equipment.
  • You must inform a tournament administrator if you witness an inappropriate or suspicious behavior as soon as possible. Picture (screenshots) proof or video (screen recording) proof are highly recommended to facilitate the resolution of the problem. Any player who violates these rules may be disqualified or sanctioned. Warnings and sanctions may lead to the immediate disqualification and removal of the player and his team from the tournament and/or the Lan ETS event. This decision will be at the discretion of Lan ETS. You can talk to your Tournament Administrator if you see any improper or suspicious behavior.

5. Prizes

  • Once the tournament is over, if a team is part of the prize pool, it must present itself at the administration desk to fill out all necessary documents. If you are unable to be present at the administration desk, it is your responsibility to contact the Tournament Officials to claim your prize.
  • The prize is split equally among the members of the team.
  • Each team may have one designated person who is eighteen (18) years of age or older, responsible for distributing any prizing. This can be the same player as the Team Captain or another person entirely. Each player of the team must then present himself at the administration desk to give his agreement.