|Carry me KID!|
|Dark Allegiance Academy|
|Dark Allegiance Loyals|
|Durham Lords Esports|
|Les Capitaines - 1|
|Les Capitaines - 2|
|Overweight and Over 30|
|Sailor Scouts - B|
|The 1T Squad|
1.1 Definition of Terms
- Tournament Administrator: Person in charge of your tournament. You can find who are your Tournament Administrators by looking at the Discord’s roles.
- Tournament’s platform: Website where you registered to join the tournament. Most likely on Toornament, Battlefy or Smash.gg.
- Team: Group of players who compete in the tournament together as a unit. If the tournament is played solo, a team or the captain refers to the player.
1.2 General Rules
- Every player must be registered on the tournament’s platform.
- Every player must join the public Discord (https://discord.gg/Kwmg87y) and frequently look out for the announcements of his tournament before and during the tournament.
- Every player must read, understand and agree to the rules for participation in the Lan ETS tournament. Players agree to and consent to these rules, as well as Lan ETS’s authority to enforce them, as a condition of their participation. Each player is therefore expected and required to abide by the Rules, and any failure to follow them will result in punitive measures.
- Every player and substitute for the team must own a BYOC tickets before the tournament.
- Every player has to be physically present at Lan ETS to participate in any tournament.
- Every player must play with his main game account during the entire tournament. No smurf allowed.
- Finals might be played on stage. If that’s the case, the teams are required to comply.
- Every team must hold an appropriate name. Any team attempting to sign up for a tournament with a name deemed unsuitable will be asked to create a new team name in order to participate.
- Rules are subject to change by Tournament Administrators at any given time if deemed necessary.
- Any Tournament Administrator decisions are final.
- The tournament will run from February 15th to 16th, 2020.
- One player per team, preferably the captain, must check in at the administration table on Friday, February 14th, before 10:00PM EST to confirm their attendance. Any important additional information regarding the course of the tournament will be given at this moment.
- Tournament registration will close on Friday, February 14th at 10:00PM EST.
- The tournament will start on Saturday 15th, 2020 at 9:00AM EST. It is your responsibility to reach the opponent’s captain with the information provided on the tournament’s platform to start your games as soon as possible.
- Each team is responsible to be aware of it’s schedule at all time and ready at the scheduled time to play it’s game. If a team is not fully present and ready to play 15 minutes after the scheduled time, a penalty will be systematically applied to the said team.
- The schedule has to be respected. Changes to the schedule are at the discretion of the Tournament Administrators and will be announced to the players.
2. Team Roster
2.1 Team Captain
- Each team must have a designated captain. The captain is the link between the organizers, administrators and his team before, during and after the event.
- The captain must be a member of the team.
- The captain must check-in his team on Friday to the Tournament Administrators.
- The captain has to give his team ranking average at the admin desk when checking-in on Friday to the Tournament Administrators.
- The captain’s username on Lan ETS Discord must be his in-game name followed by his team name. E.g: Bobby[Team]
- The captain has to report his team matches to the Tournament Administrators after each game.
- The captain has to contact other captains during the tournament to coordinate the next game that has to be played.
- The captain has to be reachable on Discord on all time during the tournament’s hours.
- The captain has to frequently look at the tournament’s Discord channel to be aware of any announcement made by the Tournament Administrators.
- The captain will be the spokesperson of the team in case of a dispute.
2.2 Substitute Players
- Each team is allowed a substitute. The substitute must be added to the team roster before the start of the tournament.
- Players and substitutes are allowed to be in one team during the tournament. Any team with a player enrolled in more than one team will be disqualified.
- Players can only be swapped between games.
2.3 Streaming / Spectators
- Streaming is allowed with a delay set to a minimum of 5 minutes unless mentioned otherwise by a Tournament Administrator.
- In-Game spectators are not allowed at the exception of the allowed Lan ETS staff.
- Official Lan ETS streamers are allowed to spectate any game at any given time.
- Any disputes must be brought up to a Tournament Administrator.
3.1 Tournament Rules
- Every player must have your career profile visibility set to public. (In order to make sure the seeding is as fair as possible)
- Team rosters must consist of at least 6 players.
- 2-2-2 role lock will be enforced; 2 Tanks, 2 DPS, 2 Supports.
- Changing in-game roles (i.e. Support to Tank) can be done only in between maps. You cannot change roles if map has already started
- Control maps picked from the map pool are to be played as a best-of-3.
3.2 Tournament Format
- Teams will be seeded into a double-elimination tournament based on their team ranking average.
- Qualifications will be played as a best-of-3.
- Semi finals match will be played as a best-of-5 (final of the winner bracket and final of the loser bracket).
- The finals match will be played as a best-of-7, with the winner’s bracket finalist starting the series up 1 match to 0. The map rotation will be control / escort / hybrid / assault / escort / control.
3.3 Tie Breaker
- Tiebreaker is a best-of-1 Oasis control.
- In case of a tie on Assault, Hybrid or Escort a best-of-1 Oasis Control map is to be played. The winner of the control map will win the tied map.
3.4 Map Pool
- The highest seeded team will choose 1st set map in the map pool. The loser of the 1st set will choose the 2nd set map.
Best of 3:
- 1st set: Lijiang Tower, Illios
- 2nd set: Junkertown, Blizzard World, King’s row, Route 66
- 3rd set: Temple of Anubis, Volskaya Industries
Best of 5:
- 1st set: Illios, Nepal
- 2nd set: Hollywood, Eichenwalde
- 3rd set: Horizon Lunar Colony, Hanamura
- 4th set: Dorado, Watchpoint Gibraltar
- 5th set: Eichenwalde, Numbani (excluding map chosen in 2nd set)
Best of 7:
- 1st set: Lijiang Tower, Nepal
- 2nd set: Dorado, Rialto
- 3rd set: King’s row, Numbani
- 4th set: Temple of Anubis, Horizon Lunar Colony, Paris
- 5th set: Dorado, Rialto (excluding map chosen in 1st set)
- 6th set: Lijiang Tower, Nepal (excluding map chosen in 1st set)
3.5 Game settings
- Rule set: Competitive
- High bandwidth: On
- Game mode:
- Start of the tournament - quarterfinals: Best of Three
- Semifinals: Best of Five
- Finals: Best of Seven
- Map rotation: Single map
- Return to lobby: After a game
- The higher seed starts the map veto
- Available maps: King's Row, Numbani, Watchpoint: Gibraltar, Dorado, Hanamura, Temple of Anubis, Volskaya, Paris, Nepal, Lijiang Tower, Hollywood, Ilios, Route 66, Eichenwalde, Oasis, Horizon Lunar Colony, Junkertown, Blizzard World & Rialto
- Hero selection limit: 1 per team
- All heroes are currently allowed (including Sigma)
- Role selection limit: 2 per role
- Allow hero switching: Only within role
- Respawn as random hero: Off
- Disable kill cam: On
- Control game mode format: Best of 3
- Health modifier: 100%
- Damage modifier: 100%
- Healing modifier: 100%
- Ultimate charge rate modifier: 100%
- Respawn time modifier: 100%
- Ability cooldown modifier: 100%
- Disable skins: On
- Disable health bars: Off
- Disable kill feed: Off
- Headshots only: Off
- Both team captains are responsible for reporting the result of the match to the tournament administrator. Results must be submitted after all the games have been played. When a match is finished, contact the tournament administrator on Discord. If anything is unclear, team captain should have screenshots and the required replay files available to verify the result and file a protest.
3.7 Technical Issues
- For any valid reasons (disconnection, lag, equipment issues, dispute), each team is allowed to pause the game for a maximum duration of 15 minutes. “Strategic” break are not allowed.
- Team that requested pause need to announce the reason before or immediately after pause.
- Custom game host/moderator/player have to pause the game immediately when a team request it in chat.
- When resuming the game from pause, both teams captains need to confirm in chat that they are ready to continue.
- If the total pause time of 15 minutes runs out, the game has to be resumed, no matter if the issue got fixed or not. If one team refuses to resume the game, the opposing team will receive a default win.
- Tournament Administrators hold the right to request teams to pause during the match in case of any other issues, and the time used to pause the match will not count for the team it was requested to.
- Tournament Administrators hold the right to make the final call in regards to a pause.
- Any proven false claim of an issue in order to benefit a team will result in a sanction.
4. Code of conduct
- All players are expected to exhibit good sportsmanship and maintain respect for one another, players, visitors and Lan ETS staff. They are to treat others as they themselves would like to be treated. Any behavior that is considered to be inappropriate and in violation of the code of conduct includes, but is not limited to, the following:
- Non-fair-play behavior, physical or verbal abuse towards players, staff, or any participant.
- Acting in an unsportsmanlike or disruptive manner, or with the intent to disrupt or undermine the legitimate operation of the Tournament, or to annoy, abuse, threaten or harass any other person
- Engaging in collusion, which is any agreement between two or more teams or players on different teams to predetermine the outcome of a game.
- Hacking, exploiting, the use of any kind of cheating device and/or cheat programs, or any similar cheating method.
- Intentionally using any in-game bugs or so-called “hacks” to seek an advantage.
- Cheating, manipulating game files, using unapproved game modifications, or any other method by which one may gain an unfair advantage over another player.
- Drugs, alcohol, illegal substances, illegal activities and gambling are strictly prohibited on-site. Players on the effects of drugs, alcohol or illegal substances may be removed from the tournament and/or the Lan ETS event.
- Engaging in violence or any activity which is deemed in the judgment of the Tournament Administrators to be immoral, unethical, disgraceful, or contrary to common standards of decency.
- Touching or otherwise interfering with lights, cameras or other studio equipment.
- Any player who violates these rules may be disqualified or sanctioned. Warnings and sanctions may lead to the immediate disqualification and removal of the player and his team from the tournament and/or the Lan ETS event. This decision will be at the discretion of Lan ETS. You can talk to your Tournament Administrator if you see any improper or suspicious behavior.
- Once the tournament is over, if a team is part of the prize pool, it must present itself at the administration desk to fill out all necessary documents. If you are unable to be present at the administration desk, it is your responsibility to contact the Tournament Officials to claim your prize.
- The prize is split equally among the members of the team.
- Each team may have one designated person who is eighteen (18) years of age or older, responsible for distributing any prizing. This can be the same player as the Team Captain or another person entirely. Each player of the team must then present himself at the administration desk to give his agreement.