StarCraft II: Legacy of the Void
- Category : Melee
- Mode : 1v1
- Speed : Faster
- Automaton LE (2)
- Cyber Forest LE (2)
- Kairos Junction LE (2)
- King's Cove LE (2)
- New Repugnancy LE (2)
- Port Aleksander LE (2)
- Year Zero LE (2)
The exact number of pools will be determined precisely on tournament day.
For the Round Robins, The maps will be decided within the map pool by the players by an elimination process. Player must flip a coin in order to decide who will veto first. Each player will then veto a map until there is one remaining.
After Round Robins, the format will be double-eliminations. Finals and semi-finals will be best-of-5.
Pauses are only authorized if technical problems are encountered and have to be announced in game ("pause please", "pp"). In the event of a disconnect or intermittent lag, an admin has to be contacted immediately.
All players must disable notification during their games.
When a player enters a game, the "Busy" status has to be enabled.