Valorant @ Lan ETS 2024

5
Players
BYOC
BYOC Premium
Tickets
PC
Platform

Participants

Name Status
Burgerville
Here For The Content
Humber Esports
Krawks
L'Auberge des Streamers - Valo
Les Frisés
Maple Strike
Something Funny

Rules

Valorant Tournament Rules

SECTION 1 - General Information

Where: 1001 Pl. Jean-Paul-Riopelle, Montreal, QC H2Z 1H5

When: June 28-30, 2024

Time: - June 28 - 6pm - Check-in Opens - June 28 - 11pm - Check-in Closes - June 29 - 12pm - Tournament Starts

Further information regarding match schedules, brackets, and breaks will be distributed closer to the tournament date.

1.1 Application of the Rules

By participating in the LAN ETS VALORANT tournament, players agree, without reservation, to abide by the rules. Players accept the application of these rules by the organizer. The organization also reserves the right to make decisions on points not covered by the rules or even contrary to them in order to maintain the sporting spirit and fairness of the competition.

1.2 Broadcasting of the Competition

You may, if you wish, broadcast the competition from the platform of your choice. If possible, please display the name of LAN ETS 2024 in your title. Be sure to observe a three (3) minute delay to avoid any stream hacking issues.

1.3 Eligibility

To participate in the LAN ETS VALORANT tournament, the team must:

  1. Be registered for the tournament through the LAN ETS website (<https://lanets.ca/>).
  2. Possess a ticket (BYOC or BYOC Premium) to the event for each team member.
  3. Have completed check-in with tournament organizers BEFORE 11PM ON FRIDAY, JUNE 28. (If the captain or any other team member fails to appear before the specified check-in time, the organization reserves the right not to allow the team to compete).
  4. Have joined the LAN ETS Discord: <https://discord.gg/aR3yQxqc3F>. This must be done no later than June 27, 2024.

Late registrations may be allowed on a case-by-case basis, but at the discretion of the tournament organizers.

Each team must have a minimum of five (5) participating members authorized to play for each match. Failing to provide the minimum number of participating members may result in match loss or tournament disqualification. All members of a roster must have a valid Riot account. This means they must not be banned, chat restricted, or restricted in any way due to toxicity, violation of game rules, or failure to comply with Riot's Code of Conduct.

This competition is not affiliated with or sponsored by RiotGames, Inc. or VALORANT Esports.

SECTION 2 - Match Format

2.1 Map Pool

The maps included in the map pool are those currently in the ranked match rotation.

2.2 Best Of 1 Match

A Best Of 1 match is played in one game. A game consists of two halves of 12 rounds each, and the game ends when one of the teams reaches 13 rounds. The results of the map ban must be submitted in the " #map-ban" channel under the "Valorant" category on the LAN ETS Discord server.

In the context of a Best of 1, the map selection must follow the following procedure:

  • Team B bans one of the 7 maps;
  • Team A bans one of the remaining 6 maps;
  • Team B bans one of the remaining 5 maps;
  • Team A bans one of the remaining 4 maps;
  • Team B bans one of the remaining 3 maps;
  • Team A bans one of the remaining 2 maps;
  • The remaining map is played;
  • Team B chooses the starting side;

2.3 Best Of 3 Match

A Best Of 3 match is played in 2 or 3 games. Each game is played on a map consisting of two halves of 12 rounds each, and the game ends when one of the teams reaches 13 rounds. The results of the map ban must be submitted in the " #map-ban" channel under the "Valorant" category on the LAN ETS Discord server.

In the context of a Best of 3, the map selection must follow the following procedure:

  • Team B bans one of the 7 maps;
  • Team A bans one of the remaining 6 maps;
  • Team A selects one of the remaining 5 maps. This will be the first map played;
  • Team B chooses the side;
  • Team B selects one of the remaining 4 maps. This will be the second map played;
  • Team A chooses the side;
  • Team B bans one of the remaining 3 maps;
  • Team A bans one of the remaining 2 maps;
  • The remaining map is played;
  • Team B chooses the side;

The winner of a match is the first team to win two games.

Team A will by default be the higher team in the tournament bracket.

2.4 Overtime

The match is played on a map consisting of two halves of 12 rounds each, and the game ends when one of the teams reaches 13 rounds. In the event of a tie at the end of the match, overtime will be played.

2.5 Agents

All active agents are allowed.

Section 3 - Tournament Procedures

3.1 Arrival Times

All teams must confirm their registrations (check-in) on site before 11pm on June 28, 2024, and the tournament will start on June 29.

The tournament start time will be announced on the LAN ETS official Discord, as well as available on the Toornament platform shortly before the tournament begins.

ALL TEAM MEMBERS MUST JOIN THE DISCORD Link: <https://discord.gg/aR3yQxqc3F>

3.2 Punctuality

Each team must be ready at least 15 minutes before the start time. Delaying the match for any reason is not allowed. In case of any issues or disputes, it is important to contact the administrators of LAN ETS as soon as possible.

3.3 Reporting Scores

After the end of a match, the score must be reported by the winning team to the tournament organizers using a screenshot of the scoreboard, which must be posted in the " #results" channel under the "Valorant" category on the LAN ETS Discord server. In case of a dispute regarding the score or outcome of a match, the tournament organizers must be consulted immediately.

3.4 Technical Issues

Each team will have a five (5) minute pause time on each map to deal with technical delays or disconnections. Teams will only be allowed to pause during the buy phase of a match. A pause at any other time or for any reason deemed unreasonable by the tournament organizers may result in automatic loss of the match or map. Any technical issues must be reported to the tournament organizers, and in case of a power outage or any other technical issue, the tournament organizers reserve the right to handle the issue as they see fit. Both teams may agree to restart a map before the start of the first round if the latency of the selected server is unreasonable.

Section 4 - Match Procedures

4.1 Pre-Match

The organizer will try as much as possible to give teams a chance to warm up before each match, but due to time constraints, they may not guarantee a specific minimum time. Players must be present ten (10) minutes